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Theme song: "Nightmare (Instrumental)" (Link in description) (I couldn't find the game's OST, so I went with this.)
Character Bio:
Real name: Ernst
Occupation: Servant of Viktor
Abilities: Ernst has supernatural strength and durability
Weapons: a chain with a tipped drill at the end that he uses to lash out at enemies with
Profile: He was once a prisoner in the mansion as well, but unlike his wife, he failed to escape. Instead, he became one of the most powerful of Viktor's warped experiments, and one of the most frightful. The helmet he wears severely obstructs his vision, but Ernst makes up for lack of sight with an inhumanely keen ear, which allows him to detect people in the area from just their movements. Ernst wears a ragged trench coat and an odd-looking mechanical helmet covering most of his head, but opens spontaneously when he hears a sound, revealing a gruesome zombie face underneath. Aside from possessing a large amount of strength, Ernst is capable of sending out a chain with a tipped drill at the end, it impales itself into his victims, allowing Ernst to decapitate his victims into pieces.
First appearance: Rise Of Nightmares (2011)
Power Grid:
Intelligence: 2/7
Strength: 6/7
Speed: 3/7
Stamina: 6/7
Energy Projection: 1/7
Fighting Ability: 2/7
Intro: Ernst walks up, his mask opens to reveal his face, he lets out a battle cry and his mask then closes.
Intro lines:
None
Special Dialogue:
All who have lines against villains say their lines
Chris Redfield: "I've tracked a new B.O.W., I'll take it down."
Wesker: "Not one of my creations, this should be interesting."
Frank West: "I sure hope I brought enough weapons." (Camera intro)
Spencer: "As if you can scare me."
Normal/Unique Attacks:
Standing:
Light: a forward punch
Medium: a downward arm swipe
Heavy: a forward hard hitting kick
Crouching:
Light: a low gut punch
Medium: low hard hitting kick
Heavy: shoulder attack
Special: uppercut
Air:
Light: horizontal chops
Medium: forward punches
Heavy: elbow attacks
Special: downward punch
Throws:
Forward: Ernst grabs the opponent and then punches them in the gut, knocking them away
Back: Ernst grabs the opponent and then tosses them to the other side
Special Moves:
QcF+A: Drill Chain- Ernst will throw out his chain, with a drill at the end of it towards the opponent, L goes straight, M goes diagonally upward, and H goes directly upward, if the drill hits the opponent, they will be impaled by the drill, dealing damage to the opponent, once the opponent is caught with the drill, there are follow you moves you can do. L has Ernst pull the opponent towards him leaving them staggering and open for attack, M has Ernst open the drill up reveling more blades and then he pulls it out of the opponent dealing damage and causing a crumple state, H has Ernst lift up the opponent and then slam them onto the ground in front of him causing a ground bounce.
DP+A: Juggernaut Grab- Ernst will grab for the opponent, L is a low grab that OTGs, M is just a straight grab, H is an anti-air grab, once Ernst has a hold on an opponent there follow up attacks. L has Ernst violently toss the opponent causing a wall bounce, M has Ernst throw the opponent down onto the ground and then he stomps on the opponent's body causing a ground bounce, H has Ernst lift the opponent up with both of his hands and he begins to choke the opponent after that he "snaps" their neck and drops them in a hard knockdown state
QcB+A: Nightmare Slam- Ernst will do a different powerful arm attack. L has Ernst do a powerful uppercut that will cause a hard knock, M is a powerful horizontal punch that wall bounces, and H is a powerful downward arm slam that ground bounces.
RDP+A: Death Traps- Ernst will activate a different trap with each button, L has spikes come out of the "wall" damaging opponents that touch them and even prevents enemy assist attacks if you do an attack that will wall bounce the opponent, they will actually get stuck on the spikes, leaving them stuck taking damage and open for attacks. This also doesn't count as a wall bounce, which means you can do an actual wall bounce in the combo, M has a giant guillotine fall from above in front of Ernst this move hits OTG and ground bounces, H has a large saw blade appear in front of Ernst and it moves from one side of the screen to the other an opponent that touches the blade will be damaged and will be dragged along with the blade taking constant damage.
Charge back than Forward+S: Ernst Charge- Ernst will do a powerful shoulder charge attack that wall bounces the opponent.
Hyper Combos:
QcF+AA: Driller (Level 1) - Ernst throws out his chain, the drill hits the opponent 6 times, then Ernst pulls it back hitting the opponent an 7th time and pulls in the opponent close to him
QcB+AA: Nightmare Rush (Level 1) - Ernst's mask opens while he lets out a battle cry, and then he will charge forward with a shoulder attack that hits 9 times, and then does a powerful punch that wall bounces.
DP+AA: It's A Trap (Level 3) - Ernst walks forward a little with his arm out, if he gets the opponent, the HC begins. Ernst grabs the opponent and tosses them against a wall, the opponent stumbles to get up, when they do they rush to Ernst, however a set of prison bars fall from above, trapping the opponent in a confined space, the opponent struggles to get free, when suddenly the walls begin to creak and begin to move. The walls start closing in on the opponent, the opponent is left struggling and trying their best to not get squished but to no avail, the two walls close in on the opponent crushing them and doing massive damage, the opponent is then left in a hard knockdown state.
Assists:
A: Drill Chain (M version+L)
B: Nightmare Slam (H version)
Y: Death Traps (L version)
Taunt: Ernst's mask will open and let out a roar to the sky
Victory Pose: Ernst will look at the camera, his mask will open, then he throws his chain drill to break the camera.
Victory Lines:
Just a variety of yells
Special Victory Lines:
All who have lines against villains say their lines
Chris Redfield: "B.O.W. exterminated, continuing mission."
Wesker: "Let's see what makes you tick."
Frank West: "Great, most of my weapons broke, time for some new ones."
Spencer: "You should've been scared of my bionic arm."
Victory Screen Quotes:
"..."
Special Victory Screen Quotes:
Chris Redfield: "This has to be Wesker's doing."
Wesker: "You shall be my servant now."
Frank West: "Don't mind me, I'm just gonna take this drill chain thing."
Spencer: "This bionic arm makes killing monsters like you easy."
Deadpool: "I was expecting you to shout ‘Get over here!’ the whole fight."
Alternate Costume: (Got none)
Titles:
Servant - Beat Arcade mode with Ernst on any difficulty
Juggernaut - Beat Arcade mode with Ernst on Very Hard
Drill Chain - Complete 5 missions with Ernst
Death Trap - Complete all missions with Ernst
Some Humanity Left - Use Ernst 30 times
Rise Of Nightmares - Use Ernst 100 Times
Character Bio:
Real name: Ernst
Occupation: Servant of Viktor
Abilities: Ernst has supernatural strength and durability
Weapons: a chain with a tipped drill at the end that he uses to lash out at enemies with
Profile: He was once a prisoner in the mansion as well, but unlike his wife, he failed to escape. Instead, he became one of the most powerful of Viktor's warped experiments, and one of the most frightful. The helmet he wears severely obstructs his vision, but Ernst makes up for lack of sight with an inhumanely keen ear, which allows him to detect people in the area from just their movements. Ernst wears a ragged trench coat and an odd-looking mechanical helmet covering most of his head, but opens spontaneously when he hears a sound, revealing a gruesome zombie face underneath. Aside from possessing a large amount of strength, Ernst is capable of sending out a chain with a tipped drill at the end, it impales itself into his victims, allowing Ernst to decapitate his victims into pieces.
First appearance: Rise Of Nightmares (2011)
Power Grid:
Intelligence: 2/7
Strength: 6/7
Speed: 3/7
Stamina: 6/7
Energy Projection: 1/7
Fighting Ability: 2/7
Intro: Ernst walks up, his mask opens to reveal his face, he lets out a battle cry and his mask then closes.
Intro lines:
None
Special Dialogue:
All who have lines against villains say their lines
Chris Redfield: "I've tracked a new B.O.W., I'll take it down."
Wesker: "Not one of my creations, this should be interesting."
Frank West: "I sure hope I brought enough weapons." (Camera intro)
Spencer: "As if you can scare me."
Normal/Unique Attacks:
Standing:
Light: a forward punch
Medium: a downward arm swipe
Heavy: a forward hard hitting kick
Crouching:
Light: a low gut punch
Medium: low hard hitting kick
Heavy: shoulder attack
Special: uppercut
Air:
Light: horizontal chops
Medium: forward punches
Heavy: elbow attacks
Special: downward punch
Throws:
Forward: Ernst grabs the opponent and then punches them in the gut, knocking them away
Back: Ernst grabs the opponent and then tosses them to the other side
Special Moves:
QcF+A: Drill Chain- Ernst will throw out his chain, with a drill at the end of it towards the opponent, L goes straight, M goes diagonally upward, and H goes directly upward, if the drill hits the opponent, they will be impaled by the drill, dealing damage to the opponent, once the opponent is caught with the drill, there are follow you moves you can do. L has Ernst pull the opponent towards him leaving them staggering and open for attack, M has Ernst open the drill up reveling more blades and then he pulls it out of the opponent dealing damage and causing a crumple state, H has Ernst lift up the opponent and then slam them onto the ground in front of him causing a ground bounce.
DP+A: Juggernaut Grab- Ernst will grab for the opponent, L is a low grab that OTGs, M is just a straight grab, H is an anti-air grab, once Ernst has a hold on an opponent there follow up attacks. L has Ernst violently toss the opponent causing a wall bounce, M has Ernst throw the opponent down onto the ground and then he stomps on the opponent's body causing a ground bounce, H has Ernst lift the opponent up with both of his hands and he begins to choke the opponent after that he "snaps" their neck and drops them in a hard knockdown state
QcB+A: Nightmare Slam- Ernst will do a different powerful arm attack. L has Ernst do a powerful uppercut that will cause a hard knock, M is a powerful horizontal punch that wall bounces, and H is a powerful downward arm slam that ground bounces.
RDP+A: Death Traps- Ernst will activate a different trap with each button, L has spikes come out of the "wall" damaging opponents that touch them and even prevents enemy assist attacks if you do an attack that will wall bounce the opponent, they will actually get stuck on the spikes, leaving them stuck taking damage and open for attacks. This also doesn't count as a wall bounce, which means you can do an actual wall bounce in the combo, M has a giant guillotine fall from above in front of Ernst this move hits OTG and ground bounces, H has a large saw blade appear in front of Ernst and it moves from one side of the screen to the other an opponent that touches the blade will be damaged and will be dragged along with the blade taking constant damage.
Charge back than Forward+S: Ernst Charge- Ernst will do a powerful shoulder charge attack that wall bounces the opponent.
Hyper Combos:
QcF+AA: Driller (Level 1) - Ernst throws out his chain, the drill hits the opponent 6 times, then Ernst pulls it back hitting the opponent an 7th time and pulls in the opponent close to him
QcB+AA: Nightmare Rush (Level 1) - Ernst's mask opens while he lets out a battle cry, and then he will charge forward with a shoulder attack that hits 9 times, and then does a powerful punch that wall bounces.
DP+AA: It's A Trap (Level 3) - Ernst walks forward a little with his arm out, if he gets the opponent, the HC begins. Ernst grabs the opponent and tosses them against a wall, the opponent stumbles to get up, when they do they rush to Ernst, however a set of prison bars fall from above, trapping the opponent in a confined space, the opponent struggles to get free, when suddenly the walls begin to creak and begin to move. The walls start closing in on the opponent, the opponent is left struggling and trying their best to not get squished but to no avail, the two walls close in on the opponent crushing them and doing massive damage, the opponent is then left in a hard knockdown state.
Assists:
A: Drill Chain (M version+L)
B: Nightmare Slam (H version)
Y: Death Traps (L version)
Taunt: Ernst's mask will open and let out a roar to the sky
Victory Pose: Ernst will look at the camera, his mask will open, then he throws his chain drill to break the camera.
Victory Lines:
Just a variety of yells
Special Victory Lines:
All who have lines against villains say their lines
Chris Redfield: "B.O.W. exterminated, continuing mission."
Wesker: "Let's see what makes you tick."
Frank West: "Great, most of my weapons broke, time for some new ones."
Spencer: "You should've been scared of my bionic arm."
Victory Screen Quotes:
"..."
Special Victory Screen Quotes:
Chris Redfield: "This has to be Wesker's doing."
Wesker: "You shall be my servant now."
Frank West: "Don't mind me, I'm just gonna take this drill chain thing."
Spencer: "This bionic arm makes killing monsters like you easy."
Deadpool: "I was expecting you to shout ‘Get over here!’ the whole fight."
Alternate Costume: (Got none)
Titles:
Servant - Beat Arcade mode with Ernst on any difficulty
Juggernaut - Beat Arcade mode with Ernst on Very Hard
Drill Chain - Complete 5 missions with Ernst
Death Trap - Complete all missions with Ernst
Some Humanity Left - Use Ernst 30 times
Rise Of Nightmares - Use Ernst 100 Times
Literature
Cross Sets: Cody Travers
Cody Travers
Cody: Metro City. A city ruled and controlled by crime, fear, and various gangs, mainly one known as Mad Gear. Mayor Mike Haggar's daughter, Jessica, was kidnapped in an attempt to manipulate the retired wrestler. Instead of giving into their demands, Haggar enlisted the help of Cody, Jessica's boyfriend and street fighting vigilante, and Guy, Cody's friend and ninja. The trio eventually managed to take down Mad Gear and Cody decided to break things off with Jessica to keep her safe while continuing to fight crime. However, the thrill of fighting lead to Cody going too far and getting jailed for both reckless street fighting and
Literature
UMvC3 moveset idea: Cody
Theme Song: Cody's Theme from Super Street Fighter IV
Intro: Cody is seen sitting on ground, throwing small rocks up and down. Cody then throws the rocks away, gets up, scrathes back of his head and then gets to posision.
Intro Lines:
-"Don't get me bored here."
-"It's not like I have anything better to do."
-"Don't dissapoint me here, buddy."
(Vs. Haggar)
Cody: I guess this was bound to happen or what, Haggar?
Haggar: I really hoped this could come true.
(Vs Chun-Li)
Cody: Am I in trouble, officer?
Chun-Li: Okay, what did you do this time?
(Vs Captain America)
Cody: More of a hero than I am.
Captain America: Its time you cleane
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Theme: www.youtube.com/watch?v=TU0p60…
Yeah the game wasn't the greatest, but the concept and visuals were pretty nice to look at.
And this guy was actually pretty cool.
Proofread by:
Yeah the game wasn't the greatest, but the concept and visuals were pretty nice to look at.
And this guy was actually pretty cool.
Proofread by:
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Comments2
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Ah Rise of Nightmares, i remember playing this when it first came out and honestly i would usually give games many chances after it makes me rage and/or if i just screwed up because of awkward control but for this game it made me give up straight away (sorry dude) to me the game was a rise to a nightmare itself, i remember when you have to put your foot in front to go forward and stuff like that but then there comes the parts when the game thinks you are going backwards. Due to this i never made it past the first level and probably never might go back to playing it again.
As for this moveset, it's really good although it's very brutal.
As for this moveset, it's really good although it's very brutal.